I am working again on the lighting of this project. Also adding some new assets such more holograms and working more on textures.
An update on the beauty corner of the workshop of a hunter of Fairy Tails I am creating. It's an environment from one of the previous props I created, the Fairy Tail Hunter Gun. Props are modeled in Zbrush and Maya. Textures created in Substance and Render in Marmoset Toolbag. I still need to work on lighting and fix and finish some textures.
I am currently working on a small environment, a beautiful corner for my prop created in my Zbrush Class. This is the workshop of a Fairy Tail Hunter, of a man who uses his skills to hunt fairies and other monsters and creatures from folklore and fairy tails. My gun created in Zbrush has already been placed in the environment. I will still add more props, however this will be a turntable beautiful corner environment. Models are being done both in Maya and Zbrush, with textures being created in Substance Painter. The turntable render and screenshots will be done in Marmoset Toolbag 3. I have been experimenting as well on how to do hologram materials using glass in Substance.
A small update from my environment is the finished model and textures of the gun hero asset. The gun is a recreation from the animated gun in Disney's Treasure Planet, used by the main character Jim Hawkins. The model was created in Maya, the textures and render was created with Substance Painter. Render was done in Iray inside Substance.