Space Pirates Quarter New Lighting WIP

Work In Progress / 07 February 2020

I am working again on the lighting of this project. Also adding some new assets such more holograms and working more on textures. 

Final test of light, Fairy Tale Hunter Workshop

Work In Progress / 26 January 2020

Now that I have a few more lights into the scene, I was working on creating a nice balance between the dark areas and the emissive lights. 

Fairy Tale Hunter Room WIP Lighting V_2

Work In Progress / 26 January 2020

Here are some new passes on the lighting for the Fairy Tail Hunter room

Fairy Tale Hunter new lighting WIP

Work In Progress / 25 January 2020

Currently I am reworking the lighting of this small beauty corner in Unreal Engine, trying to set a different mood. Also reworked the bookshelf model and texture. 

Stylized Ice Gun WIP

Work In Progress / 11 January 2020

Hey guys! So I am in the process of experimenting with hand painted stylized textures with low poly models. This is a personal experiment from the holidays. I still need to texture the safety switch and add the metal piece that joins the wood stock with the gun. 


Fairy Tail Hunter Workshop Update

Work In Progress / 30 October 2019

An update on the beauty corner of the workshop of a hunter of Fairy Tails I am creating. It's an environment from one of the previous props I created, the Fairy Tail Hunter Gun. Props are modeled in Zbrush and Maya. Textures created in Substance and Render in Marmoset Toolbag. I still need to work on lighting and fix and finish some textures. 

Space Pirates WIP update

Work In Progress / 23 October 2019

Another update of my latest environment. I have now finished texturing all assets on the scene. I have also began working on lighting and post process volumes. All tips on lighting are welcome. I still have some new assets I will include on the next update and final render. 


Space Pirates WIP update

Work In Progress / 19 October 2019

I have added more textures, assets and a particle system since my last post on this project. Currently have been experimenting on creating Hologram materials with Substance. 


Fairy Tail Hunter Beauty Corner (Work in Progress)

Work In Progress / 11 October 2019

I am currently working on a small environment, a beautiful corner for my prop created in my Zbrush Class. This is the workshop of a Fairy Tail Hunter, of a man who uses his skills to hunt fairies and other monsters and creatures from folklore and fairy tails. My gun created in Zbrush has already been placed in the environment. I will still add more props, however this will be a turntable beautiful corner environment. Models are being done both in Maya and Zbrush, with textures being created in Substance Painter. The turntable render and screenshots will be done in Marmoset Toolbag 3. I have been experimenting as well on how to do hologram materials using glass in Substance. 

Victorian Space Pirates Update (Work in Progress)

Work In Progress / 11 October 2019

A small update from my environment is the finished model and textures of the gun hero asset. The gun is a recreation from the animated gun in Disney's Treasure Planet, used by the main character Jim Hawkins.  The model was created in Maya, the textures and render was created with Substance Painter. Render was done in Iray inside Substance.