I have slowly been working on this scene. I have updated a few meshes and materials, as well as added some new content into the scene. I have also made a new lighting and post process pass since I have acquired my first RTX card. So I added Raytracing effects which I am still experimenting with. Most notable changes come specially with some new small props, new benches and tables. I increased the poly count of a few objects as well and added more details to them, as they were looking pretty stiff and low poly.
New bench and tables:
Old bench and tables: