Hey everyone! This is my first final render inside Unreal Engine 5! Using the sequencer I created a cinematic inspired in one of my favorite modern games, God of War. This scene was created as an assignment for my Master's program and I was heavily inspired by the soundtrack of the game, hence why I used it on the final cinematic. Particles effects and snow assets are all Megascans and from other packs I own. The door, the pillars and the mechanism that opens the door are all modeled and textured by me, including the emissive "power up" effect. All the composition and lighting was created by me, including the sequence of events and cinematic.
I don't own the soundtrack for God of War, it is a property of Sony PlayStation.