Sewers

Process

Process

My final project of the year! Took a big inspiration from the amazing concept art made by Nick Stath. Most of the assets are done by me, excluding foliage, the pillow, coffee cups, the burger boxes and graffiti's (Quixel). All assets textured and rendered in Unreal Engine 5 by me. Been wanting to do a more sci-fi scene with brutalist architecture for a while now. While I mostly followed the concept, I wanted to give my own take for the pods people live in.

Concept:
https://www.artstation.com/artwork/xJPG4X