This is a Springfield Armory XDM-9, I created the gun during a CGMA course run by Sean Ian Runnels. The entire gun is game ready and has pieces that are split for animation purposes. I decided to add a silencer to my gun as I always loved stealth games. The entire gun was modeled in Maya, with the High Poly created in ZBrush. I used Marmoset Toolbag for baking the high poly into the low poly and for the renders as well. All the textures were created inside Substance Painter. Thank you so much Sean for all the amazing feedback on this prop.
I am responsible for all aspects of this project.