Space Pirate's Quarter

Space Pirate's Quarter Environment Fly-Through

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Beer Barrel Wireframe and Maps

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Jim Hawkin's gun Wireframe and Maps

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Close up of smaller props

Space Pirate's Quarter

This environment is based on Disney's Treasure Planet mix of Victorian pirates with futuristic tech and space travel. I wanted to create a unique environment that is not commonly seen mixing popular genre just like the Disney movie. The gun is modeled after the main character Jim Hawkin's own weapon. I also placed a homage to the movie in the environment on the form of a book, the tale of Treasure Planet, the pirate who finds it will encounter the loot of a thousand worlds. I modeled props in both Maya and ZBrush, with all textures being made in Substance Painter, I also created the particles in the hologram table in Unreal Engine. The final render was done in Unreal Engine, using the level sequence.

I am responsible for all aspects of this project.

Software used:
-Maya
-ZBrush
-Substance Painter
-Unreal Engine 4