V8 Interceptor Fury Road

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Close up of the back props

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Old Tire model and texture

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Previous versions of textures for the car rendered in Arnold

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Previous versions of textures for the car rendered in Arnold

V8 Interceptor Fury Road

My replication of the Max’s car V8 Interceptor from Mad Max: Fury Road. I took some creative liberties to make it look like it has been through more damage and more rust. As it has been more time since the last time we saw it, I also added windows with cracks to show the damage from the wasteland and its people. This was created for a class project at Savannah College of Art and Design. Car Models done in Maya, while the ground was created in Zbrush. All the Textures are done in Substance Painter and Renders in Marmoset and Iray for the wheels.

I was responsible for all aspects of this project.

Programs used:
-Maya
-Substance Painter
-ZBrush
-Marmoset Toolbag 3
-Arnold