I created this scene for the Springfield XDM-9 I had modeled for CGMA. The scene is inspired by spy movies and in particular, 007, with a few easter eggs in the scene referencing him. I modeled and created all the textures for this scene, as well as the lighting and post process. I would like the thank Ubisoft Toronto's Associate Art Director, Billy Matjiunis, who aided me and looked over me while I created this project during my mentorship with him, I learned a lot from him and I will always be thankful. The brick wall texture was also created by me in Substance designer and be seen on a separate post on my Artstation, as well as a closer look and breakdown at the Springfield handgun.