I am currently working on an environment for my studio class at SCAD. I am creating an environment inspired by Disney's Treasure Planet, by mixing classic Victorian age pirates with sci fi. I am modeling all the assets in Maya and Zbrush, while creating the textures in Substance Painter. The final render will be done in Unreal Engine. Currently working on a few textures and the initial model of a few props and assets. Hero assets will be posted on my Artstation as separate posts as I finish them. I am currently ahead of schedule for my class and will use whatever remaining time I have to focus on post process in Unreal.